Thursday, 29 August 2013

First Fox Movements

So I have worked on the basic movement animations for Omni, this is what it's looking like at the moment:

First Walk Attempt

0_Walk_0 photo 0_Walk_0_zps3fcc1bae.gif

I made an animation for shooting while he's Idle. But even 3 frames was too long for what was required.

 photo 4_Shoot_Idle_1_zps03504662.gif


So I just went with one frame and it works better

 photo 5_Shoot_Idle_2_zpsba9b294b.png

A running animation, pretty smooth this one
3_Run_1 photo 3_Run_1_zpsbc4365a6.gif

Shooting in the air!
6_Shoot_Jumping_1 photo 6_Shoot_Jumping_1_zps2dd8827b.gif

A second Walking Attempt
1_Walk_1 photo 1_Walk_1_zps501f4c74.gif

And not happy, a third Walking Attempt
2_Walk_2 photo 2_Walk_2_zps087682da.gif

I made a Jump Animation but it also had too many frames.
7_Jumping_1 photo 7_Jumping_1_zps7cc3f318.gif

So I simplified it to a 3 frames animation

8_Jumping_2 photo 8_Jumping_2_zps08261346.gif

And of course, the gliding animation

9_Gliding_1 photo 9_Gliding_1_zpsed558bb4.gif

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